Kage's Secret Chronicles of Handicap Go
204 Seiten, Taschenbuch, Ishi Press, 2. Auflage 1987
In handicap games, one should not use the handicap stones to grab territory. Rather, the stress should he on building up influence and playing a fast, fighting game. Most amateurs, however, try to amass territory quickly and defend it firmly to the end, but this strategy completely contradicts the spirit of the handicap stones.
By studying the pro-pro handicap games in this book, you will learn the proper way to play handicap go and also grasp the essential character of go.
Thank you for waiting so patiently. The five-stone to two-stone portion of Kage's guaranteed winning methods for handicap go is complete.
I have placed the emphasis on pro vs. pro handicap games, in which I had the unstinting cooperation of Koichi Yokoyama, 5-dan, my close friend for thirty years. I would like to let the actual game records explain, 'Here is how to win when you have a handicap.' From the post-game commentaries and discussions, I feel certain that you will be able to grasp the essential character of go.
Find-the-next-move-type problems accompany the game records, and seeing how many points you can get should add to the interest. It will also be interesting to see if White manages to win any of these handicap games. When you finish this book and nod in understanding, your playing strength will have taken a great stride forward.
Toshiro Kageyama, preface
0342. Second Five-Stone Game
0623. Third Five-Stone Game
096 Common Sense Classroom
0962. Second Four-Stone Game
1173. Third Four-Stone Game
1592. Second Three-Stone Game