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Small Steps to Giant Improvement

336 pages, paperback, Quality, 1. edition 2018.

Incl. 7% Tax, excl. Shipping Cost

In chess you cannot take your move back, but you can always return a misplaced piece to its former square at the cost of some time. Pawns on the other hand can never move backwards, making pawn moves truly permanent decisions.

This irreversibility makes Pawn Play among the most difficult aspects of chess strategy, which is one reason few books have been written about this topic – and some that have are almost incomprehensible. Double Olympiad gold medallist Sam Shankland has gone the other way – breaking down the principles of Pawn Play to basic, easily understandable guidelines every chess player should know. Shankland starts with extremely simple examples, but then lifts the level, illustrating the universality of the book’s guidelines by showing how grandmasters could have made better decisions by using them.

Sam Shankland is a Grandmaster and permanent member of the US national team, winning an Individual Gold Medal in 2014 and Team Gold in 2016. In 2015 and 2017 he played Board 1 for the US team at the World Team Championship. This is his first book.

Author Shankland, Sam
Publisher Quality
Edition 1.
Medium Book
Weight 630 g
Width 17 cm
Height 24 cm
Pages 336
ISBN-13 978-1784830502
Year of Publication 2018
Binding paperback

004 Key to symbols used

005 Preface

007 Part I – Pawns Can’t Move Backwards

009 Introduction

015 1 Protecting Your Children

027 2 Avoiding Potholes

049 3 Driving on Open Roads

067 4 Safe Houses should not be Compromised

087 5 Keeping Your Door Locked

107 Part II – Compelling Enemy Pawns Forward

109 Introduction

111 6 Taking Out Lone Soldiers

129 7 Establishing Strongholds

145 8 Blocking Artillery

167 9 Invading the Castle

191 10 Breaking a Dam

207 Part III – Pawns Seldom Move Sideways

209 Introduction

211 11 Single-File Lines are Easily Blocked

227 12 Footsoldiers Must Coordinate

245 13 Avoiding Redundant Workers

263 Part IV – Compelling Enemy Pawns Sideways

265 Introduction

267 14 Winning 1 vs 2 Combat

289 15 Bumping Enemies into Each Other

307 16 Hiding in Plain Sight

325 Game Index

329 Name Index

Small Steps to Giant Improvement