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Speed Baduk - Volume 1

GO your own way!

184 Seiten, kartoniert, Reprint, Hebsacker, 1. Auflage 2003

16,50 €
Inkl. MwSt., zzgl. Versandkosten
Baduk has been regarded as the best board game in the East for more than three thousand years. There have been so many strong players but no one has completely mastered this game. This indisputable attraction is the reason why Baduk still exists now and we can share the same feeling with our ancestors.
In the West, Chess has been played for a long time instead. Recently, I heard the Chess world champion lost to the best Computer Chess programme. However, I think Baduk is totally different from Chess. In Baduk it is really difficult for the Computer to beat human players because Baduk is much more complicated and philosophical. Therefore Baduk is really worth challenging.
However, it is not easy to learn Baduk. The board is small but it has depth and its own world inside. The majority of the people who give up in the middle of learning think Baduk is too difficult. Even in Korea, China and Japan, Baduk is still believed to be the most difficult board game, in spite of a lot of good learning materials. I think it is because the materials are not easy to understand and are not well-organized.
As a professional player I have felt sorry for the beginners and learners because of these problems. I have also experienced a lot of problems through the teaching of Baduk to the beginners. Therefore we really need lots of good teaching materials.
This book is quite popular for the beginners and teachers in Korea. It is written in easy language and lots of problems, quizzes and other aspects in this book will give you much fun and interest. I hope this book will help Baduk spread all over the world.

June 2003 Sung-Rae KIM
Weitere Informationen
EAN 9783937499116
Gewicht 500 g
Hersteller Hebsacker
Breite 17 cm
Höhe 24 cm
Medium Buch
Erscheinungsjahr 2003
Autor Sung-Rae Kim
Auflage 1
ISBN-13 978-3-937499-11-6
Seiten 184
Einband kartoniert
008 1. Liberty
014 2. Capturing
022 3. Escaping
028 4. Counter-dansu (atari)
036 5. Connection
042 6. Blocking
050 7. How to play Dansu (Atari)
052 7-1. Playing Dansu towards the first line
057 7-2. Playing Dansu towards your stone(s) or thickness
062 7-3. Playing Dansu cutting at the same time
067 7-4. Double Dansu
072 8. Territory
080 9. Suicide Move
086 10. Life and Death
094 11. Chokchoksu (Shortage of Liberties)
100 12. Snapback
108 13. Net
114 14. Ladder
122 15. Capturing Race
128 16. Filling Liberties
136 17. Increasing Liberties
142 18. Live Stone(s) and Dead Stone(s)
150 19. Pae (Ko)
154 20. Bik (Local Stalemate)
160 21. Good Shape and Bad Shape
166 22. Good Move and Bad Move
174 23. Neutral Point
178 24. Endgame
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