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Speed Baduk - Volume 3

GO your own way!

176 Seiten, kartoniert, Reprint, Hebsacker, 1. Auflage 2003

16,50 €
Inkl. MwSt., zzgl. Versandkosten
Baduk has been regarded as the best board game in the East for more than three thousand years. There have been so many strong players but no one has completely mastered this game. This indisputable attraction is the reason why Baduk still exists now and we can share the same feeling with our ancestors.
In the West, Chess has been played for a long time instead. Recently, I heard the Chess world champion lost to the best Computer Chess programme. However, I think Baduk is totally different from Chess. In Baduk it is really difficult for the Computer to beat human players because Baduk is much more complicated and philosophical. Therefore Baduk is really worth challenging.
However, it is not easy to learn Baduk. The board is small but it has depth and its own world inside. The majority of the people who give up in the middle of learning think Baduk is too difficult. Even in Korea, China and Japan, Baduk is still believed to be the most difficult board game, in spite of a lot of good learning materials. I think it is because the materials are not easy to understand and are not well-organized.
As a professional player I have felt sorry for the beginners and learners because of these problems. I have also experienced a lot of problems through the teaching of Baduk to the beginners. Therefore we really need lots of good teaching materials.
This book is quite popular for the beginners and teachers in Korea. It is written in easy language and lots of problems, quizzes and other aspects in this book will give you much fun and interest. I hope this book will help Baduk spread all over the world.

June 2003 Sung-Rae KIM
Weitere Informationen
EAN 9783937499130
Gewicht 500 g
Hersteller Hebsacker
Breite 17 cm
Höhe 24 cm
Medium Buch
Erscheinungsjahr 2003
Autor Sung-Rae Kim
Auflage 1
ISBN-13 978-3-937499-13-0
Seiten 176
Einband kartoniert
006 1. Counter-dansu(atari)
014 2. Chokchoksu
020 3. Ladder and Net
021 3.1 Ladder
025 3-2 Net
029 3-3 Ladder or Net?
034 4. Snapback
044 5. How to play dansu
054 6. Territory
060 7. Life and Death
074 8. Ja-chung
080 9. Capturing Race
081 9-1 Counting Liberties
086 9-2 Capturing Race and Life and Death
090 9-3 Capturing Race and Escaping
094 10. Blocking and Hane
095 10-1 Blocking
100 10-2 Hane
104 11. Increasing liberties and Nobi
110 12. Hane and Nobi
116 13. Play hane to capture
122 14. Big (Seki)
128 15. Correct Move, Wrong Move
144 17. Endgame
150 18. Counting Territory
154 Final Test
155 Final Test (section 1)
159 Final Test (section 2)
163 Final Test (section 3)
167 Final Test (section 4)
171 Final Test (section 5)
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